Friday, April 24, 2015

Week 14 - More DeLorean Stuff

Here's an update on the DeLorean. I added some more props to the back of the car, such as an engine and exhaust pipes. I also went around to fix more problems with the mesh, including some edge loop issues, n-gons, and other errors. Here's what I have thus far.


The next thing I want to do is to fix up the car door a little more and add some tail lights. After that I will add some tubes and wires that will run throughout the car.

Friday, April 17, 2015

Week 13 - Internship Work and the DeLorean

So this week I focused most of my time working on some assets for my internship at Theia Interactive. Here is the latest asset I am currently working on.

From left to right I have a low poly version of the stool (which will function as a low LOD), a high poly version of the stool, and a very high poly seat cushion. I plan on baking a normal map from the high poly seat cushion and then applying it to the low poly seat cushion, which will make the low poly seat cushion look like the high poly one without all of the extra geometry. Both the high poly and low poly stools have a texture map and light map and will be put into the Unreal Engine once I am finished baking the normal map.

I also got a little bit of time to work on my DeLorean some more, but not much. Here is my progress on that.


Next on my agenda is to finish modeling the interior of the car so I can move on to the back of it.

Friday, April 10, 2015

Week 12 - Taking On Another Project

I know I shouldn't take on another project, but I just couldn't resist. After texturing a well in Substance Painter, I had a very strong urge to go back and retexture this guy. I also decided to remodel him a little and fix the normals. And after trying to add Zdepth layer to the image I realized that the background image would only get darker instead of blurry. So I just decided to get rid of the background image and actually model it. Here is my progress so far.


I'm still not quite done with the background models yet, but they should be done relatively soon. Even though this week has been focused on this project, I will go back to the other projects once I feel I made decent progress on this current one.

Monday, April 6, 2015

My Sister Blog Is Up!

I know this is completely unrelated to this blog, but I finally got my 2D art blog up and running! So if you guys want to check out some sketches I've been doing in my spare time, you can find them here:

http://jeff2dart.blogspot.com/

There isn't much there right now, but I'm hopeing to update it every Saturday night, even if I don't have something to show.

Friday, April 3, 2015

Week 11 - Back to the Car

As the title suggests, I'm going back to modeling the DMC-12. I haven't given up on the gas station scene just yet, but I am going to focus more on the car for now. I know it seems like I'm very indecisive about what project I want to focus on right now, but the truth is I really want to complete both of these projects by the beginning of May. I'm not sure if I'll be able to complete both on time, but I will try nevertheless. Anyway here is my current progress on the car.


Again, it may not look like much progress has been made, but I had to rework a lot of the edge loops, fix geometry problems, and other small things that are not obviously seen at first glance. Hopefully by next week I'll have more stuff to show for the car and possibly the gas station as well.